Powers, Michael J.

How to program a Virtual Community / Michael Powers - Emeryville, California: Ziff-Davis Press, c1997. - xvii, 363 pages : colored illustrations ; 26 cm. + 1 computer laser optical disc (4 3/4 in.)

Includes index.

Contents: Introduction -- Part 1: What is a virtual community -- Part 2: Creating a development platform for your virtual community work -- Part 3: Avatar: Creating costumes -- Part 4: Places to go: Making great locations -- Part 5: things to do: making great activities -- part 6: managing your new community -- Part 7: creative economics in your community -- Part 8: publishing your community on the web -- Part 9: the future of virtual community -- Includes appendices and index


System requirements for accompanying computer disc: Macintosh platform: computer, 68030; memory, 8MB of RAM; platform system, 7.0 or higher, software, Web browser; hardware 2X CD-ROM drive; Windows system requirements: computer, 386 IBM PC-compatible; memory, 8MB of RAM; platform, Windows 3.1, NT, or 95; software, WEB browser; hardware, 2X CD-ROM drive.

9781562765224 [paperback]

97178456


Internet programming.
Virtual reality.
Web sites--Design.

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