Foino, Roamin Marucchi
Game and graphics programming for iOS and Android with OpenGL ES 2.0 / Romain Marucchi-Foino - First edition - United Kingdom : John Wiley and Sons, c2012 - xxii, 286 pages : illustrations
Contents: Introduction -- Chapter 1 Getting started -- Chapter 2 Setting up your graphic projections -- Chapter 3 Dealing with complex geometry -- Chapter 4 Building a scene -- Chapter 5 Optimization -- Chapter 6 Real-time physics -- Chapter 7 Camera -- Chapter 8 Pathfinding -- Chapter 9 Audio and other cool game programming stuff -- Chapter 10 Advance lightning -- Chapter 11 Advance FX -- Chapter 12 Skeletal animation
English
9781119975915 [paperback]
2011945554
Computer games--Programming
Computer graphics
Game and graphics programming for iOS and Android with OpenGL ES 2.0 / Romain Marucchi-Foino - First edition - United Kingdom : John Wiley and Sons, c2012 - xxii, 286 pages : illustrations
Contents: Introduction -- Chapter 1 Getting started -- Chapter 2 Setting up your graphic projections -- Chapter 3 Dealing with complex geometry -- Chapter 4 Building a scene -- Chapter 5 Optimization -- Chapter 6 Real-time physics -- Chapter 7 Camera -- Chapter 8 Pathfinding -- Chapter 9 Audio and other cool game programming stuff -- Chapter 10 Advance lightning -- Chapter 11 Advance FX -- Chapter 12 Skeletal animation
English
9781119975915 [paperback]
2011945554
Computer games--Programming
Computer graphics