000 -LEADER |
fixed length control field |
01484nam a22003615a 4500 |
001 - CONTROL NUMBER |
control field |
17085624 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20150226152302.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
111215s2012 inu 000 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2011945554 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781119975915 [paperback] |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Transcribing agency |
DLC |
042 ## - AUTHENTICATION CODE |
Authentication code |
pcc |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Foino, Roamin Marucchi |
245 10 - TITLE STATEMENT |
Title |
Game and graphics programming for iOS and Android with OpenGL ES 2.0 / |
Statement of responsibility, etc |
Romain Marucchi-Foino |
250 ## - EDITION STATEMENT |
Edition statement |
First edition |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
United Kingdom : |
Name of publisher, distributor, etc |
John Wiley and Sons, |
Date of publication, distribution, etc |
c2012 |
263 ## - PROJECTED PUBLICATION DATE |
Projected publication date |
1202 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxii, 286 pages : |
Other physical details |
illustrations |
336 ## - CONTENT TYPE |
Content type term |
text |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type |
volume |
Source |
rdacarrier |
505 ## - FORMATTED CONTENTS NOTE |
Formatted contents note |
Contents: Introduction -- Chapter 1 Getting started -- Chapter 2 Setting up your graphic projections -- Chapter 3 Dealing with complex geometry -- Chapter 4 Building a scene -- Chapter 5 Optimization -- Chapter 6 Real-time physics -- Chapter 7 Camera -- Chapter 8 Pathfinding -- Chapter 9 Audio and other cool game programming stuff -- Chapter 10 Advance lightning -- Chapter 11 Advance FX -- Chapter 12 Skeletal animation |
541 ## - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Source of acquisition |
Megatext Phils., Inc. |
Purchase price |
P 2200.00 |
546 ## - LANGUAGE NOTE |
Language note |
English |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer graphics |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
0 |
b |
ibc |
c |
orignew |
d |
2 |
e |
epcn |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Type of record |
Reference (MAIN) |
998 ## - LOCAL CONTROL INFORMATION (RLIN) |
Encoded by |
ida[new] |
Date encoded |
02/25/2015 |