HTML5 games : creating fun with HTML5, CSS3, and WebGL / Jacob Seidelin
Material type: TextPublisher: United Kingdom : John Wiley and Sons, c2012Description: xv, 440 pages : illustrations ; 24 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781119975083 [paperback]; 9781119976349 [ebook]; 9781119976325 [ebook]Subject(s): Computer games -- Programming | HTML (Document markup language)DDC classification:Item type | Current location | Call number | Status | Date due | Barcode |
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Book | 005.72 Se42 2012 (Browse shelf) | Available | 3UCBL000010786 |
Subtitle on cover: Build the best HTML5 games.
Includes bibliographical references and index.
Contents: Introduction -- Part 1 -- Chapter 1 Gaming on the web -- Chapter 2 Taking the first steps -- Chapter 3 Going mobile -- Part 2 -- Chapter 4 Building the game -- Chapter 5 Delegating tasks to web workers -- Chapter 6 Creating graphics with canvas -- Chapter 7 Creating the game display -- Chapter 8 Interacting with the game -- Chapter 9 Animating game graphics -- Part 3 Chapter 10 Creating audio for games -- Chapter 11 Creating 3D graphics with WebGL -- Part 4 -- Chapter 12 Local storage and caching -- Chapter 13 Going online with Websockets -- Chapter 14 Resources -- Includes index
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English
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