000 | 02014cam a22004097a 4500 | ||
---|---|---|---|
001 | 14374179 | ||
003 | OSt | ||
005 | 20150209181358.0 | ||
008 | 060511s2005 inua 001 0 eng d | ||
010 | _a 2005905944 | ||
020 | _a0789734699 [paperback] | ||
040 |
_aEQO _cEQO _dUKM _dBAKER _dIK2 _dLEO _dDLC |
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042 | _alccopycat | ||
082 | 0 | 0 | _222 |
100 | 1 | _aAnderson, Andy. | |
245 | 1 | 0 |
_aMacromedia flash 8 on demand / _cAndy Anderson, Steve Johnson. |
260 |
_aIndianapolis : _bQue Publishing, _cc2005. |
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300 |
_axx, 539 pages : _billustrations ; _c24 cm. |
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336 |
_2rdacontent _atext |
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337 |
_2rdamedia _aunmediated |
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338 |
_2rdacarrier _avolume |
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500 | _aIncludes index. | ||
505 | _aContents: 1 Getting started with flash 8 -- 2 Working within the flash environment -- 3 Creating graphics -- 4 Working with groups, symbols, and instances -- 5 Working with text -- 6 Importing graphics -- 7 Creating frame-by-frame animation -- 8 Animating with motion tweening -- 9 Animating with shape tweening -- 10 Creating masks -- 11 Working with sounds -- 12 Working with video -- 13 Applying timeline effects -- 14 Using actionscript behaviors -- 15 Using basic actionscripts -- 16 Debugging a movie -- 17 Adding display components -- 18 Adding advanced display components -- 19 Adding and modifying data components -- 20 Automating your work -- 21 Publishing a movie -- 22 Using flash professional 8 features | ||
541 |
_aFullybooked _h1750.00 |
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546 | _aEnglish | ||
630 | 0 | 0 | _aFlash (Computer file) |
650 | 0 | _aComputer graphics. | |
700 | 1 |
_aJohnson, Steve, _d1961- |
|
906 |
_a7 _bcbc _ccopycat _d2 _eepcn _f20 _gy-gencatlg |
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942 |
_2ddc _cREF |
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998 |
_cjane[new] _d10/29/2014 |
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999 |
_c1923 _d1923 |