000 01061nam a22002657a 4500
003 OSt
005 20190711155729.0
008 160122b xxu||||| |||| 00| 0 eng d
040 _cUniversity of Cebu- Banilad
_aUniversity of Cebu- Banilad
100 _aSingson, Eraiza Jane.
245 _aNew ways of catching the attention and interest of the people in gaming /
_cEraiza Jane Singson [and three others].
260 _aCebu City :
_c2014.
_bUniversity of Cebu,
300 _a33 leaves :
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
505 _aContents: Cahpter 1 The problem and it`s scope -- Chapter 2 Review the related literature -- Chapter 3 Methodology, analysis and interpretation data -- Chapter 4 Summary, conclusion and recommendations.
541 _xRene Osorno
_yHRM and Tourism
_zHRM
700 _aTrinidad, Jill Lynette.
700 _aNicor, Melanie.
700 _aSinguran, Shirlyn Mae.
942 _2ddc
_cTHE
998 _cMj[new]
_d01/22/2016
999 _c4723
_d4723